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Sugar Rush 1000: multiplier history belongs to the position, not the moving candy

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The candy was lost because of the tumble and another symbol fell on the same square. Does mark history persist? In Sugar Rush 1000, the tracked is placed on a grid. If only symbol identity is looked at, it is easy to associate the multiplier with the wrong thing.

bingo plus · Documentary review · Reference reviewed: 6 October 2026

Original slot concept: Sugar Rush 1000. Marked spot and Wild symbol: which one is tracked?. Not actual provider screenshot.
Original concept illustration, not a provider screenshot or evidence of a played round. Labels and numbers are for hypothetical examples. Only a fixed-position timeline is visual, not a full 7 × 7 grid or minimum winning cluster. Icons are hypothetical symbol changes, no award claims.

The reference point is fixed coordinates

In official Sugar Rush 1000 product text, marks the spot when the winning symbol explodes. When there is another winning-symbol explosion in the same spot, the multiplier starts at 2 × and doubles in subsequent qualifying instances, up to the documented ceiling.

Ordinary candy icon and marked position are not the same thing. A different candy may be in place on the next tumble. In the note, name the coordinate before the symbol: for example P = row 3, column 4. Also put where your row and column numbering starts so the orientation doesn’t change.

Four qualifying events in the same spot

Hypothetical history of position P
Qualifying explosion in PNew stateSymbol identity
FirstMarkedIcon A
Second2 ×Icon B
Third4 ×Icon C
Fourth8 ×Icon D

A/B/C/D are our own labels, not actual paytable symbols. All events in the table are assumed qualifying explosions in P. History will not increase just because an ordinary symbol passes or stops at the spot; the qualifying event in the source rule is required.

Hypothetical record explanation: Sugar Rush 1000. Marked spot and Wild symbol: which is tracked?. Not actual provider screenshot.
Original concept illustration, not a provider screenshot or evidence of a played round. Labels and numbers are for hypothetical examples. Only a fixed-position timeline is visual, not a full 7 × 7 grid or minimum winning cluster. Icons are hypothetical symbol changes, no award claims.

Do not follow the symbol when switching rows

When the same candy icon moves to a different coordinate Q, do not move the history of P either. The symbols may have the same face but the position state is different. A before/after grid with consistent coordinate labels would help.

If there is only a cropped square with no row and column references, that is not enough to prove that the multiplier has been reset or not credited. Full relevant grid frame, same round and event sequence required. Mark position identity unknown if you cannot match the crop.

Progression table is not payout table

In official 18 March 2024 release, the multiplier spots on the bonus are sticky. This does not make every marked square a winner. The matching cluster and actual rule for the applicable multiplier are still needed.

2, 4 and 8 in the example are only state progressions. We will not multiply them to make 64 or count them as award units. When many marked spots are involved in a cluster, actual game help is needed in the aggregation rule; we don’t predict that from the timeline of a place.

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